Fight against your friends over control of Lavilia in this chaotic couch co-op arena figher!
Small project utilizing Projective Planar Geometric Algebra rather than vectors for all of its logic.
Keep moving and keep your car from falling apart in Wreckage Runner. Made in a fully custom game engine during a game jam!
Hi, I'm Yarno. I am a student game development at Digital Arts and Entertainment, Howest. I am interested in gameplay programming, physics and math applications in games. I am currently looking for an end of study internship from mid february until the middle of june.
During my studies I worked a lot with C++, learned to work with game engines like Unity and Unreal Engine and even made my own engine in C++. I also gained experience working together in a team with other programmers but also with artists and sound designers. I'm looking forward to starting in the industry to broaden my horizons even further with new skills and experiences.
mail: yarnoceulemans@gmail.com
matrix: @sausageroll:matrix.org